Lord Kalvan of Otherwhen

There are some books I tend to read over and over. Although this is a republished version of H. Beam Piper’s works, Lord Kalvan of Otherwhen is the lynchpin of this collection. How can you not like a story that has a definite good guy who helps a family in distress, and gets the girl at the end of the story!

The Complete Paratime (Ace Science Fiction)

For those not familiar with the Paratime concept, Piper has developed a race of humans that have discovered the secret of parallel dimensions and, more importantly, the ability to travel between them. The society had exhausted the resources of its world and is now an extra dimensional parasite feeding off of others. To maintain the Paratime secret and prevent unscrupulous exploitation of other dimensions, the Paratime Police were organized to keep tabs on activities outside of the home dimension. During one of the transitions between dimensions, Calvan Morrison was picked up accidentally by a Paratime Police shuttle and deposited in a parallel dimension that has technology which was current around our mid-1600s. (Kalvan was from 1950s earth.)The period Kalvan is dumped into is dominated by a gunpowder theocracy, Styphon’s house, which holds the secret of manufacturing. Gunpowder is doled out to the Great Houses (ruling families/nations) as Styphon’s house desires. The area in which Kalvan lands is under Styphon’s ban and is facing invasion. Our hero, who paid attention in high school and college chemistry, knows the secret and the remainder of the book shows what a challenge this is to Styphon’s house. There are a couple of solidly written battle scenes and the limitations of the military science of the age are on display.The second book in the series, Great King’s War, has not been available for some time except in used bookstores. (Mine has had the binding come apart and I hold it together on the bookshelf with a couple of rubber bands!) Now it is available in hardback along with the two successor volumes from Hostigos.Com. I have yet to purchase these, however, as they come in around $55 USD since they are self-published by the author. Even used they remain in the same price range as computer books.

Character initiative

I am relatively new to this whole blogging thing, so I have been catching up on what’s out there and enjoying getting caught up. I came across this post as I was exploring how to use Google Reader -

Saxe-Bearstein: Initiative in “Tricorne Wars” (opens in a new window)

I like the way he has handled it here for a couple of reasons. First, it gives you a way to decide on who goes first in an alternate move system but can be readily adopted for a simultaneous system as well. Second, I think the concept of inertia is a good one. Sometimes good tactical commanders are unwilling to change plans. When I was teaching at USMA (history dept, 1984-7 and 93-6) I had a boss who had been part of a study on military leaders. The conclusion they came to was that successful battlefield leaders did not have to be bright and quick on their feet. The most important characteristic they shared was being able to visualize where they wanted to go and not being distracted by (or immobilized by) what could go wrong. Third, all of the above then ties into a command radius for each character. Combined with the characteristics in Tony Bath’s Setting Up a Wargames Campaign, this can give a lot of flavor to a series of battles! Good thoughts, Jeff!

A Nomad of the Time Streams

A Nomad of the Time Streams: A Scientific Romance (Eternal Champion)

This is a rerelease of the book by Michael Moorcock. I originally picked this up on the recommendation of Steve Blease from Wessex Games. This book falls into the realm of science fantasy – you have to be able to believe in both time travel and parallel dimensions for the book to be fun for you. As a source book for generating fictional countries and environments, this would be quite handy. You would be able to game in Victorian colonial times, a steampunk 60s/70s era with colonies, and in a world where Africa has conquered the globe. The heroes of the book (pointed out elsewhere, but now I can’t find the source) are all good socialists who believe that individualism and capitalism are dangerous concepts. I am diametrically opposed to both propositions, being a staunch capitalist and supporter of the role of the individual, but nonetheless, enjoyed the book and its stories. Moorcock’s grandfather starts the story as the narrator and over time, Moorcock himself picks up the story. The main character is Oswald Bastable, a man who had been an officer in the service of the British Empire in 1903. During a mission Bastable comes into contact with a native tribe that inhabits a set of ruins older than anyone can guess. In his attempt to escape from the tribe, he runs into a section of the temple that transports him to 1973. Over the course of his time in this era, he is transported to another era, and then another. His adjustments to the time shifts and, more importantly, the shifts in technology that have occurred form the gist of the story. I don’t want to go into too much detail as it would spoil the novel, but imagine, if you will, nukes delivered from dirigibles, enormous, city-crushing land leviathans, battles between fighter aircraft and dirigibles, a world where Russia never fell to the Bolsheviks, and you’ll get a good feel for the promise of the book.

Proposed color schemes for upcoming musters

DSCN2189.JPGDSCN2190.JPGI am in the process of deciding on color schemes for a couple of the other regiments I want to field. The first is a Ruritanian regiment known as “The Canaries” – shamelessly lifted from the Swiss battalion in Napoleon ‘s service in the early 1800s (the Neufchatel battalion – but I changed the facing colors).These are RSM figures and I have the regiment on hand right now, just awaiting uniform issue.

DSCN2191.JPGDSCN2192.JPGThe next regiment will also be RSM figures but will be a mercenary regiment from Toorkee. The two figures on the left are from the Janissaries and the right figure is a Bosnian/Albanian figure.

ROYAL_GUARD_with_BOW_or_SOLAK.JPG The Janissaries will form the officer ranks and grenadier company and the Bosnians the line companies. Just for a laugh, I might use the Royal Guard with bow figure for the light infantry company! Comments on the proposed scheme are solicited as well as the figure choice for the Toorks.

Keuhankan Indians on the Warpath!

Single.JPGEarlier today I finished up my Keuhankan Indian tribe and got them based and mounted. One of the reasons I put priority on them was to finish them in time for the Army Painting List’s January competition,but also for the satisfaction of taking a project to completion. The Indians are made by Old Glory (OG) and I picked them up used off of Bartertown.

Keuhankans2.JPGHere’s a picture of the horde massed for an attack on the inhabitants of the island of Neutralia. Notice the presence of the dastardly Freedonian advisors! Most of the paints I used were Master Series paints from Reaper (which I prefer over all others right now). I did use some GW paints on larger areas, however. GW’s tanned flesh followed by a wash of chestnut ink gave me a nice reddish hue to the skin and works quite nicely in my opinion, but after 60 of these, I’m not very likely to say they *don’t* look good!

In the past I have heard some less than appreciative comments about the mix of figures OG has included in the packages they sell. I took several pictures to offer my opinions on this part of their line.

Indians with hand weapons

HTH1.JPGHere are the first five of the hand to hand weapons pack. There are three poses that I really dislike here. The first is the guy on the left that looks like his hair is on fire, the other two are on the right. The far right guy is a real girlie-Indian and looks like he was sculpted for someone’s daughter. The figure next to him is, I suppose, intended to be dramatic but looks plain silly to me.

HTH2.JPGThis second set of figures only has one pose that doesn’t fit in well. The guy on the right looks like he’s just popped out from behind a bush and said “BOO! Now you can shoot me….” Otherwise, these are pretty nice poses.

HTH3.JPGNow we come to the Olympians .. the javelin toss, the relay, and the new world version of Jai Lai. Actually, these are OK poses and I like them. The spear the left hand Indian is holding is quite fragile, however, and I don’t expect it to stay on through much gaming. After it breaks, I guess he’ll just be skipping rocks!

Indians with rifles

Rifle1.JPGThis first set of poses contains some of my favorites in the packs. The three on the left paint up nicely and are unique.

Rifle2.JPGThe three on the right in this picture are also nicely done. The cape on the figure second from the right flows nicely and helps to convey movement. Another of my favorites. The Indian on the left *would* be OK, but he’s got his tongue sticking out like he’s been possessed by an alien!

Rifle3.JPGThese last three fall into the average category. The guy in the center, however, has a poorly designed rifle and both of the figures in this pose had severe barrel droop and warping. The one pictured here actually broke off while I was painting it and had to be reglued with super glue. I imagine after the first couple of games he’ll be carrying a sawed off musket.

Overall, these are two good packs to have on hand for gaming the French and Indian War period. OG’s army purchase program makes them very hard to pass up.

Peshawar Lancers

The Peshawar Lancers

I own the hardback version of this book and have read it several times since it was released. I enjoy the settings in which Stirling’s works take place and this is no exception. Peshawar Lancers (PL) is set in a world with technologies at about the level of the early 1900s. A comet/asteroid struck the earth a little over a hundred years before and devastated the earth. Society in Europe, North America, and Britain almost ceased to exist and only a few major powers still remain – the New British Empire based out of India, Russia based out of Samarkand, the Caliphate covering swaths of the Middle East, France based out of North Africa, and Nippon based out of China. Each manages to maintain their hold over vast segments of their original empires, but the societies in each have changed. England and France remain European style civilizations heavily influenced by their new locations but Russia has embraced the devil (literally). The Peacock Angel is the god the Russians worship and they practice the dark rites one would expect along with it. All in all, it’s a perfect setting for Victorian Science Fiction using any set of rules (my recommendation, of course is The Sword and the Flame) or Aeronef.

Freedonian Characters

Leading the Keuhankian depradations (or advising them on the ins and outs) are two nefarious Freedonian officers:

The Comte de Legerdemain and his second, Chevalier Hubert de la Pâté Feuilletée (known as Double-Scalp due to his very bad wig).

Comte_de_Legerdemain.JPG Comte_de_Legerdemain2.JPGLegerdemain also functions as Regimental commander in the service of his monarch. (The regiment is yet to be named but will be known appropriately as “The Greys.” This is one of the first Front Rank miniatures I have painted. (Available in the US from the Miniature Service Center.)The proportions on this one are very nice and it was, quite frankly a joy to paint. The base is a sample from Litko Aero. It was the proper size and although I had considered pill shaped bases for my cavalry, I will probably use these for my commanders and personality figures. Since the bases are Warmaster size magnetic bottoms are readily available.

Chevalier.JPG Pâté Feuilletée (Flaky Pastry) is also a Front Rank figure and is actually the one I painted first! He is mounted on a Litko thin plywood base with one of their magnetic bases attached. I’ll comment on these in a separate post. I decided to go with the circular bases as the Old Glory Indians I had were not standing up well and the 3/4 inch round base fit the Old School Wargame motif better than the square ones. I used Liquitex Gel layered over the base and then painted it black, drybrushing the base with Vermin Fur and Vomit Brown by GW. The Static Grass is from Zeiterdies. I would have had a picture of the Chevalier but my camera battery thought that taking three pictures was enough and dumped the remainder of the charge. When it has finished charging up, I will take more pictures, particularly of the Keuhankans I have painted (over 30!)

Thanks to Bill Protz and Michael Lonie for the suggested names or permission to shamelessly appropriate them from their existing armies!

The Horus Heresy Trilogy

The Horus Heresy Trilogy

Horus Rising (The Horus Heresy) False Gods: The Heresy Takes Root (The Horus Heresy) Galaxy in Flames (Horus Heresy)

I read a lot of the books that GW puts out. I probably have 6 linear feet of paperbacks I have kept in addition to those I have sold over the years. I had some credit at the local Hastings bookstore and picked these up in one fell swoop. Since they were done by three of my favorite authors in the GW stables I figured I’d probably enjoy them. The series takes on the questions of how the Heresy occurred, who were the main players, and how Emperor worship came about.

The authors are good about keeping the story firmly planted in the 40K environment that the game GW produces develops. As a reader, you’ll see how the space marines interact with one another, what weapons and armor they use, and get a good feel for the combat of the 41st Millennium. Those who have played GW games know how the story turns out (of course, the final title Galaxy in Flames ought to give you a heads up!)

The authors use several characters to develop the story, both military and civilian, but I wish there had been more development of how lower level marines had reacted to Horus’ rebellion. The battle scenes are well written and convey the mammoth scale of war conducted by each legion on behalf of mankind yet you rarely get to see how individual marines were affected by the operations.

Overall I’d rate this series a B+ and one that I’d buy again. I don’t play 40K any longer as I enjoy Warhammer Fantasy more, but these add to the 40K timeline. Moreover, they provide a good starting point for anyone who wants to go “back” to the era and create their own legions with the Primarchs as leaders. Just use the current 40K rules and write up your own codexes. I’d like to see GW devote some time to developing this era as a gaming system other than the one they have in the Card Game. Because it does have violence and imagery devoted to some pretty evil baddies, this is probably not suitable for those 14 and under.

A digression to another period…

When I have big projects in front of me on the painting table, I like to do two things as I work. The first is to listen to books on tape (I am currently going through Volume 7 of The Wheel of Time series – you can get lots done in 25 CDs worth of material.) The second is to have some smaller projects to intersperse with the stages of the larger one to give me a break. This digression is *literally* smaller than the Keuhankans as it is a force of 2mm figures based for the upcoming game “Land Ironclads” by Wessex Games.

The miniatures came in an army pack from Irregular Miniatures out of England. I purchased one of the Battlepacks from the Franco-Prussian war era, roughly coinciding with the time frame of Aeronef. There is not much info available on the rules right now other than the basing info that Wessex put out on their Yahoo Group list. I had picked up a Warmaster Ancients Indian army from Magister Militum from Little Wars when I was at MilleniumCon last fall and got some steel bases to go along with the army. Luckily for me, the bases fit the scale for Land Ironclads. I started small (no pun intended) with just a few bases to see how these little goomers painted up. (The pictures below will open up a new window with a larger picture when you click on the thumbnail.)

2mmUnitsb.JPGIn this first picture, the group I painted is laid out in a tactical formation. Artillery is to the fore with a couple of infantry companies in support and flanked by squadrons of cavalry. The units to the rear of the infantry are two headquarters units that might have been Mitrailleuse as far as I know. They looked good as HQs, however, so I used them that way.

2mm_HQOnHill8by6.JPGThe left HQ (shown in a better picture here) is on a hill cut from a popsicle stick and then flocked with Woodland Scenics materials. The right HQ is next to a monopoly house that has the thatch roof made from Squadron Green Putty and has the chimney cut off.

2mm_Cavalry.JPG

The cavalry is shown to the left. What I think is impressive is that one of the set of stands contains lancers with pennants! Pretty good modeling jobs! Don’t ask me why the thumbnail for this one looks better than the first one above… I can’t break the code just yet. I think the picture is a big one and just doesn’t reduce down well.

2mmArtyAndInfSpt8by6.JPGAll in all, I like these tiny warriors. I don’t think I’d ever play a Napoleonics or 7YW game with them, as the bigger figures appeal more to me, but when these are placed on the same table with Aeronefs, I bet the overall visual appeal will be terrific!

Keuhankan Indian Tribe

I managed to pick up some older bags of Old Glory Indians, specifically, packs FIW-01 (Natives Advancing with muskets) and FIW-02 (Natives Advancing with clubs and hatchets) off of Bartertown. I had been looking at Conquest Miniatures Woodland Indians but the Old Glory bags came along at the right price! The miniatures were painted with the goal of being used individually on the battlefield with rules based on those from CHARGE by Young and Lawford.Here are some rough pictures of samples of the miniatures. I have not finished the basing yet as I will be putting them on 3/4 inch magnetized bases from Litko (and they haven’t arrived yet… won’t arrive when I expected them to, either, as they sent them First Class Mail instead of Priority Mail as I had paid for.) :-(

(I am still trying to get comfortable with integrating pictures into WordPress. I increased the vertical and horizontal space around the photos and they show up nicely in the rough draft of the message but not in the published version!)

The miniatures are the usual Old Glory fare. There are multiple poses in each bag providing for a lot of personality in each unit. On the other hand, there are a number of contortionists in each unit as some of the poses are… unique. The pewter seems to be of a softer sort than RSM or Foundry or GW uses. Several of the muskets came bent in a 180 degree bend back towards the figure as a result of the “toss ‘em in the bag” form of packaging. None were broken, surprisingly, but some of them show the results of poor maintenance. I would buy these figures again, especially now that Old Glory is offering their Old Glory Army memberships. They are a good match to Spencer Smith and RSM figures but are noticeably more slender than Front Rank.

DSCN2168.JPGFirst up is the infamous leader of the Keuhankan tribe – Chief Hakkaloogee. Here we see him celebrating another victory with the traditional Oak Ridge battlecry of “Oompapamaumau” … Note the trophy coat he wears in celebration of his victories over the mainlanders.

DSCN2169.JPGI hate doing close up photos of my miniatures because they show up every little fault. Here I can see where I got some of the Chestnut wash I used on the flesh into areas it wasn’t supposed to go. My approach here was to use Tanned Flesh by GW and then wash it with Chestnut ink to make it a bit redder and darker. The rest of the figure was washed with Kel’s Magic Sauce – a product that has black ink, something to break up the surface tension, and some other fancy chemicals (like H2O)!

Two of his faithful warriors are up next.

DSCN2166.JPGI was not as happy with these guys when I finished with them as I had hoped. In the final stages of a miniature that will be handled quite a bit, I usually coat with GW’s Hardcoat and spray with Dullcote. This time, however, I tried a tip I picked up off of the MiniPainting group and used Glass and Tile Medium (a craft paint item one can get from Walmart). Although it definitely dulled the paint down, it also took some of it off in places, making the figure look rushed and rough. So, back to the old tried and true methods of painting them up.

DSCN2167.JPGI’m pleased with my progress on these as I have completed 32 since the start of the month. That’s a bit over half way through. When I finish them up, I will enter them in the Painting contest run informally by the Army Painting Group on Yahoo. This is an informal contest where every month you put up some of what you have done in the month and list members vote on which project is “numero uno.” There is no prize but you do get bragging rights!